Now you will need to overwrite the original atlas.txt file with your modified version. Change the value to 52 in both instances. In the atlas.txt file (instructions on finding the location of that file are below), you will need to adjust the values for the pipe_up and pipe_down variables, located near the bottom of the file.
To perform the hack, you will need to use your iPad with a jailbreak, or an attached computer with a program such as iExplorer that allows you to explore the contents of your applications. Though they still exist, you'll be able to pass through them without taking damage. There is a hack that effectively removes the pipes in Flappy Bird. "Nintendo 64" is a registered trademark of Nintendo used for informational purposes without permission.Alter your game files at your own risk and ALWAYS make backups! LibDragon is Unlicensed public domain software. These assets are used for non-commercial purposes with love, care, and respect, but without permission. The graphic and sound assets are subject to the original work's copyright: Flappy Bird (c) 2013.
This project's source code is BSD licensed (c) 2017-2022 Christopher Bonhage. Proper releases will be tagged as vX.Y where X is a major version number and Y is a minor version number. If the project has uncommitted changes, the version will be marked -dirty (indicating that it is unsuitable for release).
If the project repository is "clean", it will reference the current Git tag or commit hash. The filename of the ROM will be derived from the current "ROM version". GITMODULES=0 - Disable updating Git submodules when building useful for experimenting with modifications to and alternate versions of LibDragon.V=1 - Enable "verbose" Make output useful for troubleshooting.If unspecified, the toolchain will be built in-project, which may take a while. N64_INST - Specify where your MIPS toolchain is installed.The Makefile can be configured using the following environment variables: See the LibDragon toolchain script for information on prerequisites and dependencies. Otherwise, the toolchain will be built as part of the project. If you already have a toolchain, the Makefile will respect your existing N64_INST environment variable.
DependenciesĪ known-good version of LibDragon will be checked-out as a Git submodule and built as part of the Makefile process. Run make to produce a ROM file from this source tree. If it works on the real console but not on the emulator, then the emulator is insufficiently accurate. The goal was to make a game for Nintendo 64, so tautologically: This ROM file should also be compatible with low-level, accuracy-focused Nintendo 64 emulators such as Ares, CEN64 and MAME.ĭue to the usage of LibDragon, it is an explicit non-goal of this project to suppport emulators. This ROM file has been tested to work on real Nintendo 64 hardware using the EverDrive-64 by krikzz and 64drive by retroactive. Hardware reset briefly shows an exception handler screenĭownload or compile the ROM file and load it as you would any other N64 ROM.Faithful recreation of the original iOS game.It may receive occasional maintenance updates to ensure the code remains compatible with upstream changes in LibDragon. This project is considered "done", and is no longer being actively developed. This project is intended to be a complete example of a simple yet non-trivial game built for Nintendo 64 using the open source LibDragon SDK.
Navigate a bird through a series of gaps and try not to hit the walls! This simple, one-button game is so easy to play that everyone will want a turn to see how far they can go! Overview Tap A to flap your wings and fly! The hit iOS game from 2013 is now available on N64!